using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("DeckCardBarFlareUp")]
	public class DeckCardBarFlareUp : SpellImpl
	{
		public GameObject m_fuseQuad => method_3<GameObject>("m_fuseQuad");

		public GameObject m_fxSparks => method_3<GameObject>("m_fxSparks");

		public DeckCardBarFlareUp(IntPtr address, string className)
			: base(address, className)
		{
		}

		public DeckCardBarFlareUp(IntPtr address)
			: this(address, "DeckCardBarFlareUp")
		{
		}

		public new void OnBirth(SpellStateType prevStateType)
		{
			method_8("OnBirth", prevStateType);
		}
	}
}
